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Pro Soft Selection Deformer for Blender

Key Features

 Distance-Based Soft Selection Automatically calculate vertex weights based on proximity to your deformer. Choose from 6 falloff types — Linear, Smooth, Smoother, Gaussian, Quadratic, and Constant — to get exactly the influence curve you need. Tested in Blender 4.3 and Blender 5.0.1

 Real-Time Sculpt Effects

  • Pinch — Pull vertices toward the weighted center or expand them outward
  • Inflate — Move vertices along their normals for organic bulging/deflating
  • Push — Displace vertices toward or away from the deformer surface
  • Relax — Smooth vertex positions with Laplacian or Taubin algorithms
  • Noise — Add procedural displacement with customizable scale and seed

✏️ Curve Deformers from Edit Mode Select vertices, click one button, and instantly create a bezier curve deformer that follows your selection. Perfect for spines, tentacles, ropes, and any path-based deformation.

🎨 Paintable Weights Fine-tune your selection with an interactive brush. Add, subtract, or erase weights directly in the viewport with real-time visual feedback.

👁️ Live Weight Visualization See your weights as a color gradient (blue → green → yellow → red) updating in real-time as you adjust settings or move your deformer.

⚡ Live Deformer Updates Move, rotate, scale, or edit your deformer and watch the bound mesh follow instantly. Edit curve control points in real-time for dynamic, responsive deformation.

Perfect For
  • Character Rigging — Create organic muscle bulges, skin sliding, and soft tissue deformation
  • Organic Modeling — Sculpt-like manipulation without leaving Object Mode
  • Motion Graphics — Dynamic, responsive mesh animations driven by simple deformers
  • Hard Surface — Controlled panel deformations and mechanical flex zones
  • VFX — Procedural displacement and noise-driven effects
Technical Specifications
  • Blender Compatibility: 3.0 — 5.0+
  • Effect Range: -10,000 to 10,000 (sliders: -100 to 100)
  • Deformer Types: Mesh, Curve, or any Blender object
  • Performance: Optimized timer-based updates for smooth real-time feedback
Workflow


  1. Add a Pro Soft Selection modifier
  2. Pick any object as your deformer
  3. Adjust Distance, Falloff, and Strength
  4. Click BIND to activate
  5. Use sculpt effects to refine your deformation
  6. Move your deformer — the mesh follows!
Standard Use License
$6.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
pro_soft_selection
py /
60 KB