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Raul Fernandez Arencibia
Raul Fernandez Arencibia
Senior Vehicle Artist & Hobbyist Technical Artist
Brno, Czech Republic

Summary

I started in this world of CG when I was a kid at the age of 17, after 3 years of learning I found out I could work as freelance and I started modelling cars, I modelled cars for more than 6 years for companies like 3D-Tuning, Hum3D, Behr-bross and other small project for other companies like VideoCopilot and Squir, in 2016 I decided to explore other field inside CG and I went to Kuala Lumpur where I work now as 3D Artist, here I have developed skill about making Game Ready Assets and also I had the luck of meet other talented artists.

Skills

Environment DesignRenderingShading3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingTexturingHigh-poly ModelingVehicle ModelingPhysically Based Rendering

Software proficiency

3ds Max
3ds Max
Blender
Blender
Keyshot
Keyshot
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Quixel Suite
Quixel Suite
RizomUV
RizomUV

Productions

    • Video Game
      Farming Simulator 25
    • Year
      2024
    • Role
      3D Vehicle Artist / Outsource Manager
    • Company
      Giants Software
    • Video Game
      Farming Simulator VR
    • Year
      2025
    • Role
      3D Artist
    • Company
      Giants Software
    • Video Game
      Farming Simulator 2022
    • Year
      2021
    • Role
      Senior Vehicle Artist
    • Company
      Giant Software
    • Mobile Game
      Night Stream
    • Year
      2018
    • Role
      3D Artist
    • Company
      Streamline Studios
    • Video Game
      Street Fighter V Arcade Edition
    • Year
      2018
    • Role
      Environment Artist
    • Company
      Streamline-Studios
    • Video Game
      Final Fantasy XV Monster of the Deep
    • Year
      2017
    • Role
      3D Artist
    • Company
      Streamline-Studios
    • Video Game
      Marvel vs. Capcom: Infinite
    • Year
      2017
    • Role
      3D Artist
    • Company
      Streamline-Studios

Experience

  • Vehicle Artist at Giant Softwares
    September 2018 - Present

  • 3D Artist at Streamline-Studios
    Kuala Lumpur, Malaysia
    August 2016 - August 2018