Raul Fernandez Arencibia
Senior Vehicle Artist & Hobbyist Technical Artist
Brno, Czech Republic
Summary
I started in this world of CG when I was a kid at the age of 17, after 3 years of learning I found out I could work as freelance and I started modelling cars, I modelled cars for more than 6 years for companies like 3D-Tuning, Hum3D, Behr-bross and other small project for other companies like VideoCopilot and Squir, in 2016 I decided to explore other field inside CG and I went to Kuala Lumpur where I work now as 3D Artist, here I have developed skill about making Game Ready Assets and also I had the luck of meet other talented artists.
Skills
Environment DesignRenderingShading3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingLow-poly ModelingTexturingHigh-poly ModelingVehicle ModelingPhysically Based Rendering
Software proficiency

3ds Max

Blender

Keyshot

Photoshop

Substance 3D Painter

Substance 3D Designer

Marmoset Toolbag

Unreal Engine

ZBrush

Unity

Quixel Suite

RizomUV
Productions
Video Game
Farming Simulator VR
Year
2025
Role
3D Artist
Company
Giants Software
Video Game
Farming Simulator 2022
Year
2021
Role
Senior Vehicle Artist
Company
Giant Software
Mobile Game
Night Stream
Year
2018
Role
3D Artist
Company
Streamline Studios
Experience
Vehicle Artist at Giant Softwares
3D Artist at Streamline-Studios
Kuala Lumpur, Malaysia
August 2016 - August 2018