





A real-time Maya viewport shader that instantly reveals polygon face orientation using customizable colors and shading, helping artists detect and fix flipped normals.
Tested in Maya 2024 and 2025
Face Orientation Shader is a professional Maya tool that provides instant visual feedback on polygon face direction. It colors front-facing polygons and back-facing polygons with customizable colors (default: blue for front, red for back), making it easy to identify flipped normals and modeling issues. The tool features a user-friendly interface with real-time color adjustment, Lambert/Phong shading options, and one-click toggle functionality that preserves your original materials. Perfect for quality control in modeling, rigging, and technical art workflows.
How to Install: